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3D Animation - Basic

Learning Outcomes

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LO1: Maya Interface, Setups and Configurations.
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LO2: General Tools: Translate, Rotate, Scale, Use Manip
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LO3: Navigation in Maya
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LO4: Setting and modifying animation keys
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LO5: 12 Animation Principles Explanations and Applications (Staging, Arc, Stretch Squash, Timing)
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LO6: The graph editor UI
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LO7: Graph Editor features and utilizations
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LO8: 12 Animation Principles Explanations and Applications (Slow- in Slow-out, Follow through and Overlapping Action
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LO9: Text tools in Maya
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LO10: Shading in Maya
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LO11: Bot Rigging features and utilization
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LO12: Animating attributes

Learning Topic and Activities

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